Purpose:
Part of being a Girl Scout is choosing our Troop's Leadership Journey, everything girls do—whether it's performing science experiments, creating art projects, cooking simple meals, or learning to protect the planet's water supply—the journey is aimed at giving the benefits of the Girl Scout "Keys to Leadership": Discover, Connect, Take Action.
Here's how they work:
A girl Discovers her special skills and talents, finds the confidence to set challenging goals for herself and strives to live by her values. This includes being proud of where she came from as well as where she's going.
A girl Connects with others, which means she learns how to team up, solve conflicts, and have healthy relationships. These skills help her in school right now and prepare her for any career she chooses in the future.
A girl Takes Action and makes the world a better place, learning a lot about her community and the world along the way.
The Journey Options:
There are three options, however we have narrowed it down to two for this year. As a Troop we will decide which Journey to take (there are different books for each level, but the Journey the Troop takes will have the same message).
Check out the Journey Descriptions for help deciding your Girl Scout year!
There are three options, however we have narrowed it down to two for this year. As a Troop we will decide which Journey to take (there are different books for each level, but the Journey the Troop takes will have the same message).
Check out the Journey Descriptions for help deciding your Girl Scout year!
This Journey series helps girls understand what it means to be a leader who makes a difference in the world through unique leadership and advocacy challenges.
Welcome to the Daisy
Flower Garden
On this Journey, Daisies learn about the Girl Scout Promise
and Law while exploring the world of gardening. They may plant a mini-garden, learn about composting,
or find out how ladybugs help flowers. They could also take a field trip to a
public garden or talk to a beekeeper about her work. The girls then plan a
project to help others, such as planting vegetables in a community garden or flowers
at a nearby hospital. Girls can earn three awards that recognize how they
improved their community through their new gardening skills.
Brownie Quest
On this Journey, Brownies learn how to care for themselves,
their families, their Girl Scout sisters, and their community. They may do an
activity with their families to chart everyone’s special talents, play games at
their troop meetings to learn how to work together, or do a fun “clue hunting”
activity to learn the Girl Scout Law. They then choose a project to help
others, such as visiting a nursery school to read to younger kids or teach them
a game, creating a school skit about healthy eating, or making a presentation
to their city council about fixing a broken sidewalk by their school. Girls can
earn four awards that recognize what they’ve learned about themselves and how
they teamed up to care for others.
Agent of Change
On this Journey, Juniors learn how they can change the world
by exploring their own talents and learning about women who have made the world
better. They might talk to an environmentalist who preserves animal habitats,
take a field trip to a councilwoman’s office, paint a mural about women in
history, or create a comic or TV script about a “Supergirl” who takes action on
an issue. They then team up to become agents of change in their own community,
perhaps by putting on a skit at school about using less energy or creating a
sustainable “meal in a bag” solution for the local food bank. Girls can earn
three awards that recognize what they’ve learned about using their own talents
to help others and how they’ve made the world a better place
This Journey series gives girls the opportunity to tell their stories through a range of creative approaches. It’s designed to strengthen a girl’s sense of herself and boost her capacity to seek and meet challenges in the world!!
5 Flowers, 4 Stories,
3 Cheers for Animals!
On this Journey, Daisies learn what animals need and how to
care for them—and how that is similar to learning to take care of themselves.
They may go on nature walks to observe animals and record their sounds; visit a
farm, zoo, or shelter to see how animals are cared for; or create an animal
sculpture using twigs, stones, and other found objects. Then they team up to
share what they’ve learned with other people, such as their families and
friends. They might use puppets to tell stories about caring for animals or
draw an animal mural. They can earn three awards that recognize what they
learned about taking care of animals and how they shared that information with
others.
A World of Girls
On this Journey, Brownies learn about girls around the world
and how stories can give them ideas for helping others, whether in their own
communities or in other countries. They may play games from different cultures,
invite storytellers to talk about what they do, or draw self-portraits that
reveal what is unique about them.
Then they team up to tell their own stories in a creative
way. They may sew a quilt, paint a mural, write a play, or create their own ad.
Girls can earn four awards that recognize what they learned about the world and
how they inspired others by telling their own stories.
aMUSE
On this Journey, Juniors become more confident by exploring
the roles they play in their lives and trying on new ones. They may do a
role-playing game, invite actors to talk about the characters they’ve played,
or learn to spot stereotypes on TV, in movies, or in ads. Then they team up to
inspire others to try on new roles. They might put on a performance that
creatively urges an end to stereotyping, draw a graphic novel to share with
younger girls, or start a “mix it up” day in the school cafeteria and have girls
sit with new people. Girls can earn three awards that recognize how they
developed the confidence to try on new roles and helped others do the same.
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